The Images and Moving Pictures (Technical) Thread
Posted: Sat Sep 11, 2010 12:38 am
This thread is for image sharing and the technical aspects of visual art forms. This is an exciting time to see what techniques are being perfected in garages and basements across the world.
I'll start the conversation with HDR photo and video.
Years ago, in Spengler's Forum, I had discussions on photography primarily with Jiaogulan, Petroamerica, and Geotima. At one point, Geotima brought up HDR photography, which I had never heard of.
Examples:
Each of these images is made up of multiples. You have to bracket the exposure or adjust the shutter a stop for each picture. Then you use software (I use photoshop) to combine the images to allow for extra detail in the highlights and shadows. As I remember Geotima was really into this style, Jiaogulan wasn't into it ( for reasons I respect, he was into film and felt these images were too painterly and untruthful, or because he's German and digital is like using an automatic transmission: it's for sissies), and Petroamerica encouraged any experimentation at all (he's a master photographer of the old school, and he was using a camera phone in circa 2006 to take crazy awesome images). I was interested in HDR primarily because I felt it was something digital photography brought to the table that would be nearly impossible to mimic with film (at least there is that computer component either way, and I don't know that this could happen chemically).
I was also interested in the possibility that it could be done with video. I went to my film professor in January 2007 and asked him if it was possible to create HDR video. The answer: HD?? Clarification: No High Dynamic Range... um... like the photography. Clarified answer: *smiles* Sorry, I don't know anything about that.
Clearly the HDR thing hadn't crossed much into the video world. I thought on how this could be done and couldn't fathom the answer. First, the shutter on a video camera is a constant that can't move, so if you have a 30 or 24 frame per second image, you can't change that. You'd have to change the aperture. But how would I get multiple identical images in a shot, especially with people?
It looks like I've got an answer today: They used a beam splitter and two cameras:
The quality is sort of like you might see in a video game. It's very painterly. I don't think it necessarily imitates the eye, but the detail in the latitudes of the image is vaguely similar. It's a good way to mimic how our eyes have such a huge dynamic range and attempt to fill in some extra detail. And in some ways its like shooting with black and white in that you can really play with what colors are on the set. I wonder if it would be better to use clothing that was less "busy" and distracting?
They are using two Canon 5D mark II s:
The latest trend in indie film and video is to use one of these new HD digital SLR cameras that record HD video. I got a different model recently and love it.
I'll start the conversation with HDR photo and video.
Years ago, in Spengler's Forum, I had discussions on photography primarily with Jiaogulan, Petroamerica, and Geotima. At one point, Geotima brought up HDR photography, which I had never heard of.
Examples:
Each of these images is made up of multiples. You have to bracket the exposure or adjust the shutter a stop for each picture. Then you use software (I use photoshop) to combine the images to allow for extra detail in the highlights and shadows. As I remember Geotima was really into this style, Jiaogulan wasn't into it ( for reasons I respect, he was into film and felt these images were too painterly and untruthful, or because he's German and digital is like using an automatic transmission: it's for sissies), and Petroamerica encouraged any experimentation at all (he's a master photographer of the old school, and he was using a camera phone in circa 2006 to take crazy awesome images). I was interested in HDR primarily because I felt it was something digital photography brought to the table that would be nearly impossible to mimic with film (at least there is that computer component either way, and I don't know that this could happen chemically).
I was also interested in the possibility that it could be done with video. I went to my film professor in January 2007 and asked him if it was possible to create HDR video. The answer: HD?? Clarification: No High Dynamic Range... um... like the photography. Clarified answer: *smiles* Sorry, I don't know anything about that.
Clearly the HDR thing hadn't crossed much into the video world. I thought on how this could be done and couldn't fathom the answer. First, the shutter on a video camera is a constant that can't move, so if you have a 30 or 24 frame per second image, you can't change that. You'd have to change the aperture. But how would I get multiple identical images in a shot, especially with people?
It looks like I've got an answer today: They used a beam splitter and two cameras:
The quality is sort of like you might see in a video game. It's very painterly. I don't think it necessarily imitates the eye, but the detail in the latitudes of the image is vaguely similar. It's a good way to mimic how our eyes have such a huge dynamic range and attempt to fill in some extra detail. And in some ways its like shooting with black and white in that you can really play with what colors are on the set. I wonder if it would be better to use clothing that was less "busy" and distracting?
They are using two Canon 5D mark II s:
The latest trend in indie film and video is to use one of these new HD digital SLR cameras that record HD video. I got a different model recently and love it.