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Diegetics • View topic - The World is Ending

The World is Ending

This is the place to discuss film/painting/literature/perfume/dance/music and any category of sensual construction of a performative nature.

Moderator: YMix

Re: The World is Ending

Postby YMix » Tue May 24, 2011 8:13 pm

Image
Humanity ought to be the first order of interest for humans.
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Re: The World is Ending

Postby Tinker » Wed May 25, 2011 8:01 pm

The canary didn't die because this mine is dangerous, it died because it's lazy and wasn't raised with a proper work ethic.
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Re: The World is Ending

Postby rednblacklumberjack » Wed May 25, 2011 10:03 pm

with a hat to match
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Re: The World is Ending

Postby YMix » Thu May 26, 2011 2:58 am

You didn't have a bunch of workshops mass producing laser canons for sale?
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Re: The World is Ending

Postby Tinker » Thu May 26, 2011 8:04 am

With X-Com, I triaged my international support in order to keep the big money players on my side. Usually I would get down to one base but it was so elite that I would deploy with a plane full of psychics. I then would use the dumb elite fighters to explore. The first fighter would find the second, i'd take him over and find the third and so on. Usually I could explore the whole thing by the second turn and then I would have the aliens level their own base with the guided rockets.
The canary didn't die because this mine is dangerous, it died because it's lazy and wasn't raised with a proper work ethic.
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Re: The World is Ending

Postby YMix » Sat Jun 04, 2011 6:41 am



The DNF demo. Generic shooter. Boring.
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Re: The World is Ending

Postby Tinker » Sat Jun 04, 2011 12:44 pm

Looks like it follows the conventions of Duke 3D pretty well. It was always a generic shooter, just with wit. And the environment was pretty interactive, so I imagine the same in this one.
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Re: The World is Ending

Postby YMix » Sat Jun 04, 2011 4:01 pm

Looks to me like a modern corridor shooter.
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Re: The World is Ending

Postby Tinker » Sat Jun 04, 2011 9:07 pm

The canary didn't die because this mine is dangerous, it died because it's lazy and wasn't raised with a proper work ethic.
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Re: The World is Ending

Postby YMix » Sat Jun 04, 2011 9:16 pm

Drawing cocks on a whiteboard is a bit low, even for Duke Nukem.
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Re: The World is Ending

Postby Tinker » Sat Jun 04, 2011 9:17 pm

The canary didn't die because this mine is dangerous, it died because it's lazy and wasn't raised with a proper work ethic.
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Re: The World is Ending

Postby YMix » Sat Jun 04, 2011 9:19 pm

I don't remember such a campy vibe from DN3D all those years ago.
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Re: The World is Ending

Postby Tinker » Sat Jun 04, 2011 9:31 pm

The canary didn't die because this mine is dangerous, it died because it's lazy and wasn't raised with a proper work ethic.
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Re: The World is Ending

Postby YMix » Sat Jun 04, 2011 9:43 pm

Humanity ought to be the first order of interest for humans.
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Re: The World is Ending

Postby Ammianus » Sun Jun 05, 2011 12:14 am

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Re: The World is Ending

Postby lzzrdgrrl » Sun Jun 05, 2011 4:10 am

the world should end, especially since I care that some seventeen-year-old thinks I'm still hawt.... ±ˆD.........
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Re: The World is Ending

Postby YMix » Fri Jun 17, 2011 12:00 pm

Humanity ought to be the first order of interest for humans.
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Re: The World is Ending

Postby Tinker » Fri Jun 17, 2011 5:33 pm

That guy is going to have trouble maintaining a PR firm in the future. You hire a PR firm specifically because you don't want to say heated shit like that publically.

The game seems abysmal. I don't think I'll be buying it. Maybe when it makes it to the $ 5 bin on Steam.
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